package org.constant;
/**
 * @author : DengYing
 * @CreateDate : 2017年12月4日 上午11:05:00
 * @Description ：好友操作类型
 */
public class FriendConstant {
	public static final int OPERATE_APPLY_FRIEND = 1;	// 申请好友
	public static final int OPERATE_DELETE_FRIEND = 2;	// 删除好友
	public static final int OPERATE_SHIELD_PLAYER = 3;	// 屏蔽玩家
	public static final int OPERATE_LIFTED_SHIELD = 4;	// 取消屏蔽
	public static final int OPERATE_AGREE_APPLY = 5;	// 同意申请
	public static final int OPERATE_REFUSE_APPLY = 6;	// 拒绝申请
	public static final int OPERATE_GIVE_GIFT = 7;		// 赠送礼品
	public static final int OPERATE_RECEIVE_GIFT = 8;	// 收取礼品
	
	
	// ************************************分割线************************************
	public static final int STATUS_FRIEND = 1;	// 好友
	public static final int STATUS_SHIELD = 2;	// 屏蔽
	public static final int STATUS_APPLY = 3;	// 申请
	// ************************************分割线************************************
	public static final int STATUS_ADD = 1;	// 添加
	public static final int STATUS_DELETE = 2;	// 删除
	public static final int STATUS_UPDATE = 3;	// 修改
	// ************************************分割线************************************
	public static final int FRIEND_ADD_EVENT = 1;	// 好友增加
	public static final int FRIEND_DEL_EVENT = 2;	// 好友删除
}
